PM3.6 - Ice Climbers - Subaction - SpecialAirS2
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Stats
IASA: |
None |
Auto Cancel Window: |
1-19 |
Auto Cancel Lag: |
4 |
Hitboxes active: |
9-11, 13-15, 18-19, 22-24, 27-29, 32-34, 41-42, 52-54 |
Hitbox set 0 hits: |
9, 13, 18, 22, 27, 32, 41, 52 |
Subaction Index: |
0x1d5 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:9-11
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
1 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
2 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
Frames:13-15
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
1 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
2 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
Frames:18-19
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
1 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
2 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
Frames:22-24
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
1 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
2 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
Frames:27-29
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
1 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
2 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
Frames:32-34
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
1 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
2 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
Frames:41-42
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
1 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
0 |
2 |
2 |
5 |
80 |
30 |
Normal |
Kick |
2 |
3 |
|
Frames:52-54
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
3 |
50 |
140 |
70 |
Normal |
Kick |
3 |
3 |
|
Scripts
Main
- Subroutine(0x169c8)
GFX
- AsyncWait(4.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 16, graphic: 8, bone: 23, x_offset: 0.0, y_offset: 7.3, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- UnknownEvent { namespace: 0x11, code: 0x4, unk1: 0x0, arguments: [Value(6), Value(5), Value(23), Scalar(0.0), Scalar(7.3), Scalar(-1.0), Value(23), Scalar(0.0), Scalar(10.0), Scalar(-1.0), Bool(true), Value(0), Value(0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(1.0), Value(8), Value(2), Scalar(4.0)] }
- AsyncWait(19.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableLandingLag) }
- AsyncWait(65.0)
- DeleteSwordGlow { fade_time: 1 }
SFX
- AsyncWait(10.0)
- SoundEffect1(1618)
- SoundEffect1(4272)
- SyncWait(7.0)
- SoundEffect1(4273)
- SyncWait(7.0)
- SoundEffect1(4274)
- SyncWait(7.0)
- SoundEffect1(4275)
- SyncWait(7.0)
- SoundEffect1(4276)
- SyncWait(7.0)
- SoundEffect1(4277)
- SyncWait(7.0)
- SoundEffect1(4278)
- SyncWait(7.0)
- SoundEffect1(4279)
Other
- Goto(SpecialS2 Other 0x5dc8)